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This section is for large bits of information regarding MK glitches. If you have any articles about MK glitches written up that you'd like to see here, please drop me a line at kryptondog@mail.ru.


Current article: Genesis MK2 hidden characters moveslist

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First of all, make sure you have a good understanding of how to play as the boss and hidden characters in (Genesis) MK2. If you have, chances are you've played with it some, found some cool tricks, and crashed the game a bunch of times :P. This article (which will be updated in stages) will try to uncover all of the different "moves" that these characters have, in addition to the different side effects that they cause.

Kintaro:
Forward: Normal walk.
Forward Jump: Does his taunt animation.
Backward: Repeated punch animation.
Backward Jump: Does his blocking animation.
Jump: Jumps, and stalls at first frame of throw animation. When he lands, he does the rest of it.
Down: Uppercut animation. Freezes the game.
Far A: Freezes in his fighting stance, and animation gets faster. Freezes game after a couple seconds. (Note: He can be hit out of this before the game freezes.)
Far Forward+A: Staggers in an odd way, falls, and gets back up.
Far Backward+A: Turns invisible, then the game freezes.
Far B: Does his falling animation, and the game freezes.
Far Forward+B: Instant Freeze
Far Backward+B: Staggering back animation, then game freeze.
Far C: Goes into winning pose, which can hurt the opponent.
Far Forward+C: Instant Freeze
Far Backward+C: Instant Freeze
Close Attacks: Instant game freeze.
Jump Attacks: Makes an "Ugh!" noise, then freezes.

Shao Kahn:
Forward: Normal walk
Forward Jump: Part of his turning around motion. (Does look a bit like a jump!)
Backward: Does one punch motion, and stays stuck in that pose until you stop moving backwards.
Backward Jump: Block motion.
Jump: He turns into his energy harpoon, and turns grey. Khan can't move, and must be hit out of this state.
Down: Uppercut motion, then game freeze.
Far A: Shoulder smack attack, but he stays in place.
Far Forward+A: Does some quick staggering motions in place.
Far Backward+A: Instant Freeze.
Far B: Speeds up quickly. Can be held to keep up the speedy animaton. When you let go, it freezes.
Far Forward+B: Same as B
Far Backward+B: One stagger, than game freezes.
Far C: Does his laughing animation over, and over, and over. Must be hit out of this state.
Far Forward+C: Same as C
Far Backward+C: Instant Freeze
Close Attacks: Instant Freeze
Jump Attacks: Makes an "Ugh!" noise, then freezes.

- By RickL.

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